I am a Senior Sound Designer based around London, UK. Since graduating from Hertfordshire University in 2013 I’ve been working with the talented team at Splash Damage. I’ve had the opportunity to work on several AAA titles including Dirty Bomb, Gears of War: Ultimate Edition and I’m currently working on our project with WarGaming.net.
Since I began working in Sound Design a strong part of my experience has involved recording audio – both in the studio and in the field. Over the years I’ve earned the experience of directing and taking part in large-scale field-recording sessions including weapons, explosives, aircraft, machinery and more.
I share the experience and knowledge I’ve earned through lecturing and tutorials at Hertfordshire, working with the students on the post-graduate program.