I am an experienced Sound Designer based around London, UK. Since graduating from Hertfordshire University in 2013 I’ve been working with the talented team at the videogames studio Splash Damage. I’ve had the opportunity to work on several AAA titles including Dirty Bomb and Gears of War: Ultimate Edition.
Since I began working in Sound Design a strong part of my experience has involved recording audio – both in the studio and in the field. Over the years I’ve earned the experience of directing and taking part in large-scale field-recording sessions including weapons, explosives, aircraft, machinery and more. Recording has become a great passion that I enjoy professionally and personally in my spare time.